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178 / 178
Code / Config Changes
Code Changes (Run A → Run B)
No code changes between Run A and Run B.
Show raw per-run patches
Run A dirty state patch
diff --git a/shared/fighters_data/fighters_stats.json b/shared/fighters_data/fighters_stats.json--- a/shared/fighters_data/fighters_stats.json+++ b/shared/fighters_data/fighters_stats.json@@ -4,6 +4,11 @@"lanc": [1400.98, 1432.28, 1756.8, 1722.5],"mark": [1400.98, 1431.28, 1806.4, 1785.4]},+ "custom": {+ "inf": [1370.6, 1380.5, 1706.7, 1864.7],+ "lanc": [1370.6, 1380.5, 1820.4, 1669.3],+ "mark": [1370.6, 1380.5, 1910.9, 1732.9]+ },"daut": {"inf": [9.94,diff --git a/simulator/config/hero_definitions/Ahmose.json b/simulator/config/hero_definitions/Ahmose.json--- a/simulator/config/hero_definitions/Ahmose.json+++ b/simulator/config/hero_definitions/Ahmose.json@@ -24,7 +24,7 @@}},"ViperFormation/2": {- "type": "active.hero.defense.up",+ "type": "active.hero.damageTaken.down","value": [10,15,@@ -46,7 +46,7 @@"same_effect_stacking": "max"},"ViperFormation/3": {- "type": "active.hero.defense.up",+ "type": "active.hero.damageTaken.down","value": [10,25,@@ -75,7 +75,7 @@},"effects": {"PrayerOfFlame/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [20,40,@@ -113,12 +113,12 @@]},"duration": {- "type": "attack",+ "type": "turn","value": 1}},"BladeOfLight/2": {- "type": "active.hero.defense.down",+ "type": "active.hero.damageTaken.up","value": [5,10,@@ -127,12 +127,11 @@25],"units": {- "applies_to": "target"+ "applies_to": "trigger.source"},"duration": {"type": "turn",- "value": 1,- "delay": 1+ "value": 1},"same_effect_stacking": "add"}diff --git a/simulator/config/hero_definitions/Bradley.json b/simulator/config/hero_definitions/Bradley.json--- a/simulator/config/hero_definitions/Bradley.json+++ b/simulator/config/hero_definitions/Bradley.json@@ -28,7 +28,7 @@},"effects": {"PowerShot/1": {- "type": "active.hero.lethality.up",+ "type": "type.all.damage.up","value": [6,12,@@ -43,7 +43,7 @@}},"PowerShot/2": {- "type": "active.hero.lethality.up",+ "type": "type.all.damage.up","value": [5,10,@@ -67,7 +67,7 @@},"effects": {"TacticalAssistance/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [6,12,diff --git a/simulator/config/hero_definitions/Edith.json b/simulator/config/hero_definitions/Edith.json--- a/simulator/config/hero_definitions/Edith.json+++ b/simulator/config/hero_definitions/Edith.json@@ -25,7 +25,7 @@}},"StrategicBalance/2": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [4,8,diff --git a/simulator/config/hero_definitions/Flint.json b/simulator/config/hero_definitions/Flint.json--- a/simulator/config/hero_definitions/Flint.json+++ b/simulator/config/hero_definitions/Flint.json@@ -10,7 +10,7 @@},"effects": {"Pyromaniac/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [20,40,diff --git a/simulator/config/hero_definitions/Greg.json b/simulator/config/hero_definitions/Greg.json--- a/simulator/config/hero_definitions/Greg.json+++ b/simulator/config/hero_definitions/Greg.json@@ -17,7 +17,7 @@},"effects": {"SwordOfJustice/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [8,16,diff --git a/simulator/config/hero_definitions/Gwen.json b/simulator/config/hero_definitions/Gwen.json--- a/simulator/config/hero_definitions/Gwen.json+++ b/simulator/config/hero_definitions/Gwen.json@@ -10,7 +10,7 @@},"effects": {"EagleVision/1": {- "type": "active.hero.defense.down",+ "type": "active.hero.damageTaken.up","value": [5,10,diff --git a/simulator/config/hero_definitions/Hector.json b/simulator/config/hero_definitions/Hector.json--- a/simulator/config/hero_definitions/Hector.json+++ b/simulator/config/hero_definitions/Hector.json@@ -40,7 +40,7 @@},"effects": {"Rampant/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [100,125,@@ -65,7 +65,7 @@}},"Rampant/2": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [20,40,diff --git a/simulator/config/hero_definitions/Jeronimo.json b/simulator/config/hero_definitions/Jeronimo.json--- a/simulator/config/hero_definitions/Jeronimo.json+++ b/simulator/config/hero_definitions/Jeronimo.json@@ -47,7 +47,7 @@},"effects": {"EXpertSwordsmanship/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [6,12,diff --git a/simulator/config/hero_definitions/Norah.json b/simulator/config/hero_definitions/Norah.json--- a/simulator/config/hero_definitions/Norah.json+++ b/simulator/config/hero_definitions/Norah.json@@ -26,7 +26,7 @@}},"CombinedArms/2": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [3,6,@@ -96,7 +96,7 @@},"effects": {"Momentum/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [5,10,diff --git a/simulator/config/hero_definitions/Renee.json b/simulator/config/hero_definitions/Renee.json--- a/simulator/config/hero_definitions/Renee.json+++ b/simulator/config/hero_definitions/Renee.json@@ -7,11 +7,13 @@"description": "Troops place Dream Marks on targets every two turns, dealing extra Lancer damage once next turn","trigger": {"type": "turn",- "every": 2+ "every": 2,+ "source": "self.lancer",+ "target": "enemy"},"effects": {"NightmareTrace/1": {- "type": "extra_skill_attack",+ "type": "active.hero.damage.up","value": [40,80,@@ -20,23 +22,15 @@200],"units": {- "applies_to": [- "lancer"- ],- "applies_vs": "any"+ "applies_to": "lancer",+ "applies_vs": "target"},"duration": {"type": "attack","value": 1,"delay": 1},- "same_effect_stacking": "max",- "trigger_damage_jobs": [- {- "source": "use.source",- "target": "use.target"- }- ]+ "same_effect_stacking": "max"}}},@@ -44,11 +38,13 @@"description": "Dream Marks highlight enemy vulnerabilities, increasing damage dealt by Lancers to marked targets","trigger": {"type": "turn",- "every": 2+ "every": 2,+ "source": "self.lancer",+ "target": "enemy"},"effects": {"Dreamcatcher/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [30,60,@@ -57,10 +53,8 @@150],"units": {- "applies_to": [- "lancer"- ],- "applies_vs": "any"+ "applies_to": "lancer",+ "applies_vs": "target"},"duration": {"type": "turn",@@ -76,11 +70,12 @@"trigger": {"type": "turn","every": 2,- "source": "self.any"+ "source": "self.lancer",+ "target": "enemy"},"effects": {"Dreamslice/1": {- "type": "active.hero.defense.down",+ "type": "type.all.damage.up","value": [15,30,@@ -89,8 +84,8 @@75],"units": {- "applies_to": "target",- "applies_vs": "any"+ "applies_to": "any",+ "applies_vs": "target"},"duration": {"type": "turn",diff --git a/simulator/config/hero_definitions/Wayne.json b/simulator/config/hero_definitions/Wayne.json--- a/simulator/config/hero_definitions/Wayne.json+++ b/simulator/config/hero_definitions/Wayne.json@@ -28,7 +28,7 @@"type": "attack","value": 1},- "same_effect_stacking": "max",+ "same_effect_stacking": "add","trigger_damage_jobs": [{"source": "use.source",@@ -123,8 +123,7 @@100],"units": {- "applies_to": "trigger.source",- "applies_vs": "trigger.target"+ "applies_to": "trigger.source"},"duration": {"type": "attack",diff --git a/simulator/config/hero_definitions/WuMing.json b/simulator/config/hero_definitions/WuMing.json--- a/simulator/config/hero_definitions/WuMing.json+++ b/simulator/config/hero_definitions/WuMing.json@@ -48,7 +48,7 @@},"effects": {"CrescentUplift/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [4,8,
Run B dirty state patch
diff --git a/shared/fighters_data/fighters_stats.json b/shared/fighters_data/fighters_stats.json--- a/shared/fighters_data/fighters_stats.json+++ b/shared/fighters_data/fighters_stats.json@@ -4,6 +4,11 @@"lanc": [1400.98, 1432.28, 1756.8, 1722.5],"mark": [1400.98, 1431.28, 1806.4, 1785.4]},+ "custom": {+ "inf": [1370.6, 1380.5, 1706.7, 1864.7],+ "lanc": [1370.6, 1380.5, 1820.4, 1669.3],+ "mark": [1370.6, 1380.5, 1910.9, 1732.9]+ },"daut": {"inf": [9.94,diff --git a/simulator/config/hero_definitions/Ahmose.json b/simulator/config/hero_definitions/Ahmose.json--- a/simulator/config/hero_definitions/Ahmose.json+++ b/simulator/config/hero_definitions/Ahmose.json@@ -24,7 +24,7 @@}},"ViperFormation/2": {- "type": "active.hero.defense.up",+ "type": "active.hero.damageTaken.down","value": [10,15,@@ -46,7 +46,7 @@"same_effect_stacking": "max"},"ViperFormation/3": {- "type": "active.hero.defense.up",+ "type": "active.hero.damageTaken.down","value": [10,25,@@ -75,7 +75,7 @@},"effects": {"PrayerOfFlame/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [20,40,@@ -113,12 +113,12 @@]},"duration": {- "type": "attack",+ "type": "turn","value": 1}},"BladeOfLight/2": {- "type": "active.hero.defense.down",+ "type": "active.hero.damageTaken.up","value": [5,10,@@ -127,12 +127,11 @@25],"units": {- "applies_to": "target"+ "applies_to": "trigger.source"},"duration": {"type": "turn",- "value": 1,- "delay": 1+ "value": 1},"same_effect_stacking": "add"}diff --git a/simulator/config/hero_definitions/Bradley.json b/simulator/config/hero_definitions/Bradley.json--- a/simulator/config/hero_definitions/Bradley.json+++ b/simulator/config/hero_definitions/Bradley.json@@ -28,7 +28,7 @@},"effects": {"PowerShot/1": {- "type": "active.hero.lethality.up",+ "type": "type.all.damage.up","value": [6,12,@@ -43,7 +43,7 @@}},"PowerShot/2": {- "type": "active.hero.lethality.up",+ "type": "type.all.damage.up","value": [5,10,@@ -67,7 +67,7 @@},"effects": {"TacticalAssistance/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [6,12,diff --git a/simulator/config/hero_definitions/Edith.json b/simulator/config/hero_definitions/Edith.json--- a/simulator/config/hero_definitions/Edith.json+++ b/simulator/config/hero_definitions/Edith.json@@ -25,7 +25,7 @@}},"StrategicBalance/2": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [4,8,diff --git a/simulator/config/hero_definitions/Flint.json b/simulator/config/hero_definitions/Flint.json--- a/simulator/config/hero_definitions/Flint.json+++ b/simulator/config/hero_definitions/Flint.json@@ -10,7 +10,7 @@},"effects": {"Pyromaniac/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [20,40,diff --git a/simulator/config/hero_definitions/Greg.json b/simulator/config/hero_definitions/Greg.json--- a/simulator/config/hero_definitions/Greg.json+++ b/simulator/config/hero_definitions/Greg.json@@ -17,7 +17,7 @@},"effects": {"SwordOfJustice/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [8,16,diff --git a/simulator/config/hero_definitions/Gwen.json b/simulator/config/hero_definitions/Gwen.json--- a/simulator/config/hero_definitions/Gwen.json+++ b/simulator/config/hero_definitions/Gwen.json@@ -10,7 +10,7 @@},"effects": {"EagleVision/1": {- "type": "active.hero.defense.down",+ "type": "active.hero.damageTaken.up","value": [5,10,diff --git a/simulator/config/hero_definitions/Hector.json b/simulator/config/hero_definitions/Hector.json--- a/simulator/config/hero_definitions/Hector.json+++ b/simulator/config/hero_definitions/Hector.json@@ -40,7 +40,7 @@},"effects": {"Rampant/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [100,125,@@ -65,7 +65,7 @@}},"Rampant/2": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [20,40,diff --git a/simulator/config/hero_definitions/Jeronimo.json b/simulator/config/hero_definitions/Jeronimo.json--- a/simulator/config/hero_definitions/Jeronimo.json+++ b/simulator/config/hero_definitions/Jeronimo.json@@ -47,7 +47,7 @@},"effects": {"EXpertSwordsmanship/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [6,12,diff --git a/simulator/config/hero_definitions/Norah.json b/simulator/config/hero_definitions/Norah.json--- a/simulator/config/hero_definitions/Norah.json+++ b/simulator/config/hero_definitions/Norah.json@@ -26,7 +26,7 @@}},"CombinedArms/2": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [3,6,@@ -96,7 +96,7 @@},"effects": {"Momentum/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [5,10,diff --git a/simulator/config/hero_definitions/Renee.json b/simulator/config/hero_definitions/Renee.json--- a/simulator/config/hero_definitions/Renee.json+++ b/simulator/config/hero_definitions/Renee.json@@ -7,11 +7,13 @@"description": "Troops place Dream Marks on targets every two turns, dealing extra Lancer damage once next turn","trigger": {"type": "turn",- "every": 2+ "every": 2,+ "source": "self.lancer",+ "target": "enemy"},"effects": {"NightmareTrace/1": {- "type": "extra_skill_attack",+ "type": "active.hero.damage.up","value": [40,80,@@ -20,23 +22,15 @@200],"units": {- "applies_to": [- "lancer"- ],- "applies_vs": "any"+ "applies_to": "lancer",+ "applies_vs": "target"},"duration": {"type": "attack","value": 1,"delay": 1},- "same_effect_stacking": "max",- "trigger_damage_jobs": [- {- "source": "use.source",- "target": "use.target"- }- ]+ "same_effect_stacking": "max"}}},@@ -44,11 +38,13 @@"description": "Dream Marks highlight enemy vulnerabilities, increasing damage dealt by Lancers to marked targets","trigger": {"type": "turn",- "every": 2+ "every": 2,+ "source": "self.lancer",+ "target": "enemy"},"effects": {"Dreamcatcher/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [30,60,@@ -57,10 +53,8 @@150],"units": {- "applies_to": [- "lancer"- ],- "applies_vs": "any"+ "applies_to": "lancer",+ "applies_vs": "target"},"duration": {"type": "turn",@@ -76,11 +70,12 @@"trigger": {"type": "turn","every": 2,- "source": "self.any"+ "source": "self.lancer",+ "target": "enemy"},"effects": {"Dreamslice/1": {- "type": "active.hero.defense.down",+ "type": "type.all.damage.up","value": [15,30,@@ -89,8 +84,8 @@75],"units": {- "applies_to": "target",- "applies_vs": "any"+ "applies_to": "any",+ "applies_vs": "target"},"duration": {"type": "turn",diff --git a/simulator/config/hero_definitions/Wayne.json b/simulator/config/hero_definitions/Wayne.json--- a/simulator/config/hero_definitions/Wayne.json+++ b/simulator/config/hero_definitions/Wayne.json@@ -28,7 +28,7 @@"type": "attack","value": 1},- "same_effect_stacking": "max",+ "same_effect_stacking": "add","trigger_damage_jobs": [{"source": "use.source",@@ -123,8 +123,7 @@100],"units": {- "applies_to": "trigger.source",- "applies_vs": "trigger.target"+ "applies_to": "trigger.source"},"duration": {"type": "attack",diff --git a/simulator/config/hero_definitions/WuMing.json b/simulator/config/hero_definitions/WuMing.json--- a/simulator/config/hero_definitions/WuMing.json+++ b/simulator/config/hero_definitions/WuMing.json@@ -48,7 +48,7 @@},"effects": {"CrescentUplift/1": {- "type": "active.hero.lethality.up",+ "type": "active.hero.damage.up","value": [4,8,