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Compare Runs
A (baseline)
B (current)
Avg Error A0.14%
Avg Error B0.10%
Δ Avg Error-0.04%
Improved0
Regressed0
Added0
Retired0
Skipped84
Testcase Delta
1 / 1
| File | Case | # | Adj | A% | B% | Δ% | Status |
|---|---|---|---|---|---|---|---|
| testcases/emulator_verified/alonso_attacker_600_all.json | alonso_attacker_600_all | 0 | — | -0.14% | -0.10% | -0.04% | unchanged |
Code / Config Changes
Code Changes (Run A → Run B)
No code changes between Run A and Run B.
Show raw per-run patches
Run A dirty state patch
diff --git a/testcases/emulator_verified/greg_mia_combo.json b/testcases/emulator_verified/greg_mia_combo.json--- a/testcases/emulator_verified/greg_mia_combo.json+++ b/testcases/emulator_verified/greg_mia_combo.json@@ -91,86 +91,5 @@"defender": 0}]- },- {- "test_id": "greg_mia_combo",- "description": "Greg (Infantry class) + Mia (Lancer class) combo defender \u2014 both have chance-based skills (Greg S1 20%, Mia S2 50%/S3 40%). Run 5+ battles for statistical confidence. Tests chance-skill stacking across classes. WIP attacks clean; minxxx defends.",- "attacker": {- "name": "[BBQ]XxWIPxX",- "heroes": {},- "troops": {- "infantry_t6": 1500,- "lancer_t6": 1069,- "marksman_t6": 1500- },- "stats": {- "inf": {- "attack": 120.0,- "defense": 121.8,- "lethality": 93.5,- "health": 0.0- },- "lanc": {- "attack": 123.0,- "defense": 119.0,- "lethality": 101.1,- "health": 93.2- },- "mark": {- "attack": 127.5,- "defense": 115.3,- "lethality": 105.5,- "health": 95.8- }- },- "joiner_heroes": {}- },- "defender": {- "name": "[ARK]Piddlyminxxx",- "heroes": {- "Mia": {- "skill_1": 2,- "skill_2": 2,- "skill_3": 2- },- "Greg": {- "skill_1": 1,- "skill_2": 1,- "skill_3": 0- }- },- "troops": {- "infantry_t6": 200,- "lancer_t6": 200,- "marksman_t6": 200- },- "stats": {- "inf": {- "attack": 243.9,- "defense": 228.0,- "lethality": 157.5,- "health": 167.6- },- "lanc": {- "attack": 322.9,- "defense": 314.0,- "lethality": 161.2,- "health": 157.7- },- "mark": {- "attack": 319.0,- "defense": 308.1,- "lethality": 172.0,- "health": 166.8- }- },- "joiner_heroes": {}- },- "game_report_result": [- {- "attacker": 3257,- "defender": 0- }- ]}]\ No newline at end of file
Run B dirty state patch
diff --git a/testcases/emulator_verified/greg_mia_combo.json b/testcases/emulator_verified/greg_mia_combo.json--- a/testcases/emulator_verified/greg_mia_combo.json+++ b/testcases/emulator_verified/greg_mia_combo.json@@ -91,86 +91,5 @@"defender": 0}]- },- {- "test_id": "greg_mia_combo",- "description": "Greg (Infantry class) + Mia (Lancer class) combo defender \u2014 both have chance-based skills (Greg S1 20%, Mia S2 50%/S3 40%). Run 5+ battles for statistical confidence. Tests chance-skill stacking across classes. WIP attacks clean; minxxx defends.",- "attacker": {- "name": "[BBQ]XxWIPxX",- "heroes": {},- "troops": {- "infantry_t6": 1500,- "lancer_t6": 1069,- "marksman_t6": 1500- },- "stats": {- "inf": {- "attack": 120.0,- "defense": 121.8,- "lethality": 93.5,- "health": 0.0- },- "lanc": {- "attack": 123.0,- "defense": 119.0,- "lethality": 101.1,- "health": 93.2- },- "mark": {- "attack": 127.5,- "defense": 115.3,- "lethality": 105.5,- "health": 95.8- }- },- "joiner_heroes": {}- },- "defender": {- "name": "[ARK]Piddlyminxxx",- "heroes": {- "Mia": {- "skill_1": 2,- "skill_2": 2,- "skill_3": 2- },- "Greg": {- "skill_1": 1,- "skill_2": 1,- "skill_3": 0- }- },- "troops": {- "infantry_t6": 200,- "lancer_t6": 200,- "marksman_t6": 200- },- "stats": {- "inf": {- "attack": 243.9,- "defense": 228.0,- "lethality": 157.5,- "health": 167.6- },- "lanc": {- "attack": 322.9,- "defense": 314.0,- "lethality": 161.2,- "health": 157.7- },- "mark": {- "attack": 319.0,- "defense": 308.1,- "lethality": 172.0,- "health": 166.8- }- },- "joiner_heroes": {}- },- "game_report_result": [- {- "attacker": 3257,- "defender": 0- }- ]}]\ No newline at end of file